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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 13:35 
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Grim... wrote:
Dr Zoidberg wrote:
Does anyone know how big the box is?

https://imgur.com/gallery/UiWlo

That's extremely specific and helpful.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 13:37 
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Heavy Metal Tough Guy

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Dr Zoidberg wrote:
You had to pre book that I believe.

Yeah, seems like you do. :( The website is also really annoying so I'm not going to go through the registration process just to be told there's no free slots


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 13:47 
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Squirt wrote:
Dr Zoidberg wrote:
You had to pre book that I believe.

Yeah, seems like you do. :( The website is also really annoying so I'm not going to go through the registration process just to be told there's no free slots

It's Sony. They want ya deets!


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 13:48 
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Or they could be assigning slots based on demographics.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 13:59 
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They are all over the place here in Barcelona.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 20:17 
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Techno hat acquired. Not going to try it yet though, as I've pulled a muscle in my back/neck, so putting something heavy on my head and moving it round a lot is a bad idea.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 20:17 
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lasermink wrote:
They are all over the place here in Barcelona.

#notsohumblebrag

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Fri Oct 21, 2016 20:28 
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Dr Zoidberg wrote:
putting something heavy on my head and moving it round a lot is a bad idea.
that's what she said etc

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 22, 2016 14:41 
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I'm tempted. I watched a video comparison of all the different headsets and it looks like PSVR is the one to go for if you want decent games and graphics without paying for an expensive gaming pc.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 22, 2016 17:37 
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The Rift needs a less hardcore PC now.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 22, 2016 19:28 
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Grim... wrote:
The Rift needs a less hardcore PC now.

It's still not exactly softcore though.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 22, 2016 19:55 
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Is it grimcore? Let's ask MaliA.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 10:14 
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FURTHER TECHNOHAT REPORTAGE.

Another couple of mates went round to Mr VR for a go on his PS4 technohat at the weekend, the tale was relayed to me this morning over coffee.

Chap one lasted about two minutes before feeling sick to the point that he put the controller down, slowly took the technohat off, and spent the rest of the session sat on the sofa, and was about 30 minutes before he felt himself again.

Chap two loved it to pieces and wants to buy one and didn't get any nausea at all, even with the Scavenger's Odyssey thing which made both me and Mr VR feel distinctly woozy.

My feeling on technohats is very much a try before you buy. I've not felt any particular urge to return to VR world after my jaunt last week, and we now have one chap who felt physically sick inside of a couple of minutes, but then again the people who like it really like it.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:03 
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http://www.eurogamer.net/articles/2016- ... station-vr

GAME are charging £5 to £15 to demo the PSVR in store.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:10 
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What the fuck

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:13 
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I was in Game yesterday. They were demoing for free.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:14 
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And there was no need to book

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:14 
SupaMod
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The fuck were you doing in Game?

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:16 
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Grim... wrote:
The fuck were you doing in Game?

Trying out the PSVR, do keep up

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:48 
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Grim... wrote:
The fuck were you doing in Game?


Buying Mafia III. Online shopping doesn't sufficiently feed my need for immediate satisfaction.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:50 
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Did you get me anything?

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 11:50 
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Cornetto

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 12:17 
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MaliA wrote:
Cornetto

https://twitter.com/Loouuiissee/status/790290616336941056/video/1


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 16:14 
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Saturnalian wrote:
http://www.eurogamer.net/articles/2016-10-24-game-charges-people-to-try-playstation-vr

GAME are charging £5 to £15 to demo the PSVR in store.

I'm surprised if Sony's lawyers didn't have something to say about this sharpish. This sounds like it would break all sorts of term and conditions.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 17:37 
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An employee from Game UK confirmed on Twitter that it was authorised by Sony, apparently.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 18:06 
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GazChap wrote:
An employee from Game UK confirmed on Twitter that it was authorised by Sony, apparently.


I'm probably going to get a PSVR thing in March/April if available, based off the demo I had of Mr Dave's Vive. Smart move.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 18:07 
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GazChap wrote:
An employee from Game UK confirmed on Twitter that it was authorised by Sony, apparently.


Game sort of says otherwise.

http://www.kotaku.co.uk/2016/10/24/game ... station-vr

Game wrote:
Our pay-to-play PlayStation VR experience is a GAME-led initiative. The cost to use the in-store PS4 pod is entirely refundable for customers that go on to buy either the headset or a PS4 console. The payment allows us to ensure that we have dedicated staff manning the PlayStation VR pods who have been fully trained to adhere to best practice demo guidelines.

The demos are intended to give our customers access to one of the most exciting new gaming technologies in 2016 and provide them with the opportunity to get a feel for VR before they commit to buy.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 19:13 
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£16 off at Tesco right now.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Oct 24, 2016 19:51 
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And in stock, too.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Nov 01, 2016 23:11 
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So, I finally gave the headset a go tonight, and Wow! The sense of depth and immersion is really impressive, and while you can see the resolution is lower, that doesn't matter too much.

I've only tried a few games off the demo disk but I think I'm going to enjoy this.
Battlezone feels like I'm in Tron (which would be great for a VR game) though I'm not sure there's £40+ value in there.
The VR worlds games look interesting, and I'm definitely going to buy Wayward Sky.
I didn't get on well with the Driveclub demo though. One lap was enough to induce nausea so I'll I've that a miss.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Nov 27, 2016 8:01 
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Last night was board games night (as mentioned back on page one), however it was also a time for mega-Chinese takeaway, beers, chatter, techno-appraisal and general gibber-jabbering.

The member of the party who'd never tried VR before was strapped into the PS4 VR and sent on his way in the THE DEEP demo thingy that comes with the system, and to everyone's surprise started feeling nauseous within about 60 seconds of the descent beginning (i.e. the first time there was any movement), scrabbled a bit to remove to the headset, burped profusely a few times, and that was the end of this VR experience, although he did then say it was very impressive. (For the record, he is the first reported case of nausea during THE DEEP, so maybe one of the small percentage of people who has a fundamentally bad reaction to the tech.)

Thereafter, none of us were at all minded to have a go on anything ourselves, despite it all being set up and available, I was far more interested in having a look at Dishonored 2.

Oh yes the chap has upgraded to a PS4 Pro since I was last round there, which doesn't make any difference to the VR stuff apparently, although I did notice the console itself is quite a bit louder with some very definite fan noise which wasn't present with the base PS4 as I can recall. It looks quite snazzy though.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Nov 27, 2016 8:28 
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It's a bit early for the Pro, but this suggests it will be a worthwhile upgrade.

http://www.eurogamer.net/articles/digit ... experience


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 14, 2017 22:14 
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I now have a PS Technohat. It's really bloody impressive, though I've mostly just tried out all the available demos.
It also makes for an incredible 'personal cinema' if you watch stuff off Plex or whatever through it.

I loaded up the Kitchen demo. The start screen before you even open up the game is you staring into a camera, with a room around you that looks like a slaughter has recently happened in there, and when you look down you can see your seated legs and your arms ziptied together in your lap...

NOPE.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 14, 2017 22:39 
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Horror VR games are a whole world of nope. Impressive, but nope.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 14, 2017 22:40 
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Cras wrote:
I now have a PS Technohat. It's really bloody impressive, though I've mostly just tried out all the available demos.
It also makes for an incredible 'personal cinema' if you watch stuff off Plex or whatever through it.

I loaded up the Kitchen demo. The start screen before you even open up the game is you staring into a camera, with a room around you that looks like a slaughter has recently happened in there, and when you look down you can see your seated legs and your arms ziptied together in your lap...

NOPE.

I really want to watch you playing this!

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 14, 2017 23:35 
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Dr Zoidberg wrote:
Horror VR games are a whole world of nope. Impressive, but nope.

This. I can barely watch YouTube playthoughs :)


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Feb 18, 2017 16:00 
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Yup.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Feb 18, 2017 17:26 
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I just did the whole of Arkham VR in one sitting and Jesus Christ. One of the most compelling gaming experiences I've ever had.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Feb 19, 2017 14:19 
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PLAYSTATION TECHNOHAT AFTER ONE DAY:

Hardware: great. Very comfortable to wear and easy to put on and take off. Seems to track movements well. I haven't noticed any lag, dizzyness, or nausea from the games running at 60 fps. However it does barf cables all over your living room; the control box plugs into the PS4 via USB, HDMI and the wall for power, then a fat compound cable runs to the headset.

Move controllers: I believe these are technically inferior to the Vive/Rift hand controllers but they feel fine to me.

Graphics: Immediately after you put it on, you do notice some graphical letdowns: things are relatively blurry, there's shimmering dot crawl, there's aliasing, there's muddiness.1080p is definitely the MVP for VR. But! After a minute or so, that fades away, and you just stop noticing it. I don't find it bothersome at all.

Console polish: there's things here that are definitely better than Vive or Rift (at least as I've played them.) Every bit of the PS4's UI is accessible through the headset, with either Move or pad controllers. You can create parties, change settings, load games, browse the store, change games -- things that on the PC I'd be removing the headset every few minutes for. The headset has a headphone jack with a mic port and volume / power controls, so again, it's pretty well thought-out. Also, the TV always shows a "normal" version of the game (ie. not warped into two circles), and the normal speakers still work -- so people in the room can spectate. This has been very hit and miss with PC headsets IME.

Games and demos I've tried:

Batman: Arkham VR: astounding. It's short (about an hour), using the same game engine and voice actors as the Arkham games. It's a standing experience with teleporting movement, and I played it for a bit over an hour solid without any after-effects at all. It's incredible immersive and really, really fun (I said HOLY SHIT a lot.) Worth the price of entry just for the bit where you suit up as Batman then get to look in a mirror and, hey, I'm Batman! Has a New Game+ that adds a lot of Riddler puzzles, so there's more here than the short playtime suggests. I think this is the thing I'd put guests in to demo VR. It was my first experience of teleporting movement, and it feels much more natural than I thought it would.

Until Dawn: Rush Of Blood: a (literally) on-rails shooter, a rollercoaster ride where you have two guns (works with pad but better with Move.) Turns out lightgun games are super good in VR, because they can naturally exploit the head turning. Guns feel accurate enough with Move, although there's some random jitter to targetting. It has some very stomach-cramp-inducing swoops and so on on the rollercoaster but uses them sparingly and to good effect -- it's just a few seconds now and again.

Job Simulator: I haven't tried it yet but MrsDoc is playing it now. She seems to be having fun. It's pretty funny, too!

Kitchen: a very short teaser for RE7. Just terrifying. I yelped multiple times. Super effective.

EVE: Valkyrie: the demo that comes with the headset is really, really short (just a minute). I wasn't convinced. Also it's £40 and it's mostly an online competitive game, which I'm unlikely to enjoy with randos.

Battlezone: didn't think I'd think much of this but it's actually pretty neat. Sitting in the tank feels natural, it's pleasantly zoomy to drive around, and the guns and cannons have a good thump. I wasn't entirely convinced by the targeting model (you're moving a reticule around with the right stick, which feels a bit... non-VR-ish, I guess?)

Rez: Infinite: I've never gotten into a Rez game but it's great in VR. The sense of scale to everything is very impressive. I might pick this up.

Driveclub VR: the only game where the graphics have bothered me: the middle distance is a shimmering mess of slightly crappy textures and dot crawl. Maybe I picked a bad track. The cockpit looks marvellous, though -- I especially like how the games HUD (like lap count etc) are placed on the car's dashboard screen.

Thunder: rhythm action game from some ex-Harmonix (Rock Band) devs. A bit weird and didn't click with me.



Games I'm interested in but haven't played yet:

RE7: obviously.

Don't Stop Talking And Nobody Explodes: also obviously.

DiRT Rally VR: this is getting very good reviews. I want a driving game, obviously, and I think I'd get this over Driveclub.

Fallout 4 VR: only currently confirmed for PC. I hope it ships for PSVR.

Elite: Dangerous: confirmed shipping for PS, but not confirmed for PSVR right now. I hope that changes, I want a space combat game.

Werewolves Within: this is really intriguing, it's online Werewolf (as in, the game like Mafia). It can do body language, whispering to other players, and of course you can have secret displays other people cannot see. Looks neat.

Star Trek: Bridge Crew: pushed back to March but fuck me it looks good. Reporting for duty under Captain Grim....

tl;dr: this is a new console, and it's unproven, and content is a little on the thin side right now. But it's intoxicating and totally lived up the hype and the great reviews it got from the press. Compared to PC, I suspect it's a "good enough" solution, not a great one; but conversely there's a degree of polish and integration here that the PC headsets cannot match.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Feb 19, 2017 14:34 
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I have been equally impressed by what it can do and yet disappointed at the shortfall in games that can do much with it. But that's to be expected, I guess.

PS Worlds has a ton of really impressive stuff in it. Harsh at £40 though.

Note - that plug in headset jack doesn't let you use a headset mic, oddly. It will always use the mic in the technohat.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Feb 19, 2017 18:34 
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I will say: PSVR is probably not a good idea if you're overly concerned with value, or at least play time, for money. Many of the things I've tried are pretty short and some are bordering on being tech demos; but they still cost £15-£20. I'm OK with that, and I knew what I was getting into, and I'm having a hell of a lot of fun with it because (as I said) it's intoxicating; but if you didn't you'd possibly be annoyed.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Feb 19, 2017 19:18 
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It's better value* than the Rift in that regard: I laid out about £1800 for it and most of the content is along the same lines.

*saying that I've used it for about 450 hours in iRacing, but I am a special case ;)

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Feb 20, 2017 20:23 
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This piece is interesting: http://venturebeat.com/2017/02/20/what- ... ity-games/

In particular:
Quote:
The third part is this idea that when you look at somebody in VR in their living room, it looks very antisocial. But when you get people in a shared environment together, when your physical traits and voice are networked, you get this social presence. “Wow, I’m here with other human beings.” It becomes extremely social. Werewolves Within has been out for a little over two months and we’ve seen some amazing stories, from strangers playing together to how long people spend in the headset to how many friends they add. All sorts of very interesting things from what was, in a lot of ways, a social experiment. It’s a multiplayer-only game. It requires VOIP to play. It’s almost totally personality-driven. The gameplay systems are pretty simple. So much of it is just the players’ personalities.


It's got me thinking about couch co-op in VR. We're all playing GTA, say, in VR; the normal game projected onto a giant (virtual) screen inside the headset. But when we look left and right, we can see each other, see body language and hear each person's voice coming from where they are "sat". I wonder if there's mileage in that idea.

Edit -- and now I'm being told this exists: https://twitter.com/BigscreenVR


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Feb 20, 2017 21:13 
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I've got BigScreen but not tried it out with friends. Mainly because I think it's just me and GazChap who have a Rift

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 0:06 
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Yeah, and I'm an antisocial bastard when it comes to games.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 3:26 
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I can't wait to t-bag people in VR

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 10:03 
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I'm waiting for the groin attachment too before I get one.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 10:05 
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If I could rent one of these for a weekend for a reasonable sum then I think that would do me really. Sounds like it'll be fun for a while then become a £350 drawer ornament.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 10:09 
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markg wrote:
If I could rent one of these for a weekend for a reasonable sum then I think that would do me really. Sounds like it'll be fun for a while then become a £350 drawer ornament.


Like some girls I dated.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Feb 21, 2017 10:22 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
Vid review of the new PSVR Psychonaunts game.

Summary: This is excellent. Hang about, it's finished? I paid £50 for that!?



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