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 Post subject: Re: Titanfall 2
PostPosted: Sun Feb 18, 2018 16:54 
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Commander-in-Cheese

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Satsuma wrote:
Wow... well, that’s an original complaint.

Maybe you’d be better off playing something like Harvest Moon, The SIMS or something more your speed.


Don't get me wrong, most of the on-foot shooty bits were great, and the in-titan bits are amazing (though in my view you unlock the best weapon early on, and have next to no reason to use any others). It just felt like it was desperate for an excuse to make me jump around like a pillock every possible chance it could.

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 Post subject: Re: Titanfall 2
PostPosted: Wed Feb 21, 2018 22:47 
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Gogmagog

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It's in the download queue. Might be ready by Friday.

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 Post subject: Re: Titanfall 2
PostPosted: Sat Feb 24, 2018 9:08 
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Gogmagog

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Well. This is rather pretty.

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 Post subject: Re: Titanfall 2
PostPosted: Sun Feb 25, 2018 23:57 
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Gogmagog

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This is amazing

https://youtu.be/kJV3Yunux8s

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 9:41 
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Hello Hello Hello

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I am keeping an eye on this in Origin and will snag it next time it's on sale.

TBH I really enjoyed the first Titanfall, but it never quite gained any traction with our Saturday night crowd for some reason.

I'll only be buying the sequel for the campaign so don't want to spend too much, nothing will ever topple Battlefield/GTAV from our Saturday night games slot I would imagine.

I'm surprised EA haven't killed off the Titanfall franchise already, although now they've bought Respawn no doubt they'll 'Do a Battlefront 2' on whatever the studio makes next and totally fuck it up.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 9:45 
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Gogmagog

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You can be in a robot THAT CAN PUNCH OTHER GIANT ROBOTS

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 9:54 
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Hello Hello Hello

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MaliA wrote:
You can be in a robot THAT CAN PUNCH OTHER GIANT ROBOTS


Yeah the first one was great, although it didn't have a campaign (there was just a short single player tutorial).

Giant robots punching each other in the head, conceptually it's perfect. Or if they're not close enough to punch each other, shooting at other giant robots with huge fucking guns.

That's the ultimate sales pitch, right there.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 10:24 
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MaliA wrote:

Shoot Reavers with your anti-titan weapon.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 10:25 
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Reapers

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 11:02 
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Reavers

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 11:06 
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Bad Girl

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Stompy robots are alright but I prefer the grappWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 14:57 
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Rude Belittler

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Yeah, in multi I stuck grappling hook on and never took it off. Ever.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 14:58 
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Rude Belittler

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Oh, have you seen the ' finishing moves' when you punch a doomed titan?


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 14:59 
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Disagree. The grapple is good, and it's what I use for Frontier Defence, but the other tacticals are worth looking at and they are generally very well balanced. I particularly like Stim for shotgun/SMG classes and Cloak for Snipers/LMG/ARs with Ranger scopes.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:01 
Filthy Junkie Bitch

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I turned grapple off at the beginning but it’s now in my main load out. I spent a lot of time last night doing cross map grapple slingshots, which is currently an imprecise science.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:02 
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Rude Belittler

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I can't play multiplayer without the grappling hook. I CAN'T. It doesn't work.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:04 
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I just don't understand how you're meant to be a JUMPY BOI without the grapple.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:07 
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Gogmagog

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I done a grapple and jumped on to Cras's Titan and fired grenades at stuff. It was ace. Probably looked totally cool, too.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:12 
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How could it not?

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:32 
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Cras wrote:
I just don't understand how you're meant to be a JUMPY BOI without the grapple.

Try a couple of sessions with Stim or Cloak and see how you like them. Apart from anything else, it forces you to get better at judging wallrunning and double jumps, and then if you go back to grapple you can save its charge for when it makes a bigger difference.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:43 
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I found Stim dead handy for CTF. Cloak didn't last long enough.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:45 
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I don't understand who the not Pilot things are or where they come from.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:49 
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MaliA wrote:
I don't understand who the not Pilot things are or where they come from.

Do you mean the grunts/sceptres/etc in some game modes like Attrition, or do you mean the robotic Pilot characters?


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 15:55 
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Doctor Glyndwr wrote:
MaliA wrote:
I don't understand who the not Pilot things are or where they come from.

Do you mean the grunts/sceptres/etc in some game modes like Attrition, or do you mean the robotic Pilot characters?


Grunts and sceptre. Anything classified under "minion" I guess. I thought they were human players and I was 1337

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 16:01 
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MaliA wrote:
Grunts and sceptre. Anything classified under "minion" I guess. I thought they were human players and I was 1337

Nope. Everything except pilots are AI-controlled, and they're mostly cannon fodder (although Reapers can give you a fright if you're reckless.) You do get points for killing them though:

Grunts - 1 point
Spectres/Stalkers - 1 point
Reapers - 3 points
Pilots - 5 points
Titans - 10 points
Pilot + Titan - 15 points

As the minions are always shown on your minimap, seeking them out and slaughtering them can be an effective way to get points.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 16:19 
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Ticket to Ride World Champion

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Also, gives indication of pilot spawn points.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 16:36 
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I like melting people with the Scorch, but I also like the ‘sweep the leg’ move of the Northstar.

The Monarch that steals a battery can fuck off. The batteries are already dead you twat!

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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 16:48 
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The Monarch actually gets a shield boost from that, somehow, despite (as you say) them being theoretically dead. It's a Titan kit though, so they've given up a slot to get that ability.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Feb 26, 2018 18:49 
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Excellent Painter

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Go me, predicting the future ;)

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 Post subject: Re: Titanfall 2
PostPosted: Tue Feb 27, 2018 13:36 
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Doctor Glyndwr wrote:
The Monarch actually gets a shield boost from that, somehow, despite (as you say) them being theoretically dead. It's a Titan kit though, so they've given up a slot to get that ability.


I do like it when some arse rodeos me, gets killed, and then I hop out of my Titan and put the battery back in :D

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 Post subject: Re: Titanfall 2
PostPosted: Tue Feb 27, 2018 14:03 
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Curiosity wrote:
Doctor Glyndwr wrote:
The Monarch actually gets a shield boost from that, somehow, despite (as you say) them being theoretically dead. It's a Titan kit though, so they've given up a slot to get that ability.


arse rodeos


Title. Titan.


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 Post subject: Re: Titanfall 2
PostPosted: Fri Mar 02, 2018 12:42 
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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Titanfall 2
PostPosted: Fri Mar 02, 2018 13:06 
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Unpossible!

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Now I'm watching "yo cras, little help?" again


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 Post subject: Re: Titanfall 2
PostPosted: Fri Mar 02, 2018 13:19 
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Because of course

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 Post subject: Re: Titanfall 2
PostPosted: Fri Mar 02, 2018 13:44 
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DavPaz wrote:
Now I'm watching "yo cras, little help?" again

Ha, :this:


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 Post subject: Re: Titanfall 2
PostPosted: Fri Mar 02, 2018 13:48 
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YOU HAD ONE JOB


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 Post subject: Re: Titanfall 2
PostPosted: Thu Aug 23, 2018 23:50 
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Boom whee kick vwoop urgh!

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 Post subject: Re: Titanfall 2
PostPosted: Thu Aug 23, 2018 23:50 
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Christ, look at how much of my titan guage it filled!

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 10:46 
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"Praisebot"

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Why didn't anyone tell me how good this is?

I started the campaign last week and it's bloomin' marvellous!


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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 10:48 
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UltraMod

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Yeah sorry, it's the forum's best kept secret.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 10:51 
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Honestly... It's like you guys don't want me to play good games or something!


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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 10:52 
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I was left a bit underwhelmed by it, I mean it wasn't bad, perfectly decent but I was expecting a lot more greatness after reading the reports on here. I think you all got a bit carried away, like with Firefly.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 11:12 
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markg wrote:
I was left a bit underwhelmed by it, I mean it wasn't bad, perfectly decent but I was expecting a lot more greatness after reading the reports on here. I think you all got a bit carried away, like with Firefly.

:wrong:

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 11:13 
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markg wrote:
I was left a bit underwhelmed by it, I mean it wasn't bad, perfectly decent but I was expecting a lot more greatness after reading the reports on here. I think you all got a bit carried away, like with Firefly.

It's merely very good until you get to Effects And Cause, which is superb.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 11:33 
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Yeah that was pretty neat, but I don't remember it being much of the game.


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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 11:35 
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I'm bit too fumblefingered and got easily annoyed by some of the on-foot wall running stuff, but overall enjoyed it very much. Big robot stompy-stomp.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 12:08 
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Sleepyhead

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I got annoyed with the single player section in the factory, where it decided it was a platform game which would just kill you for the lols sometimes.

I should pick it up and complete that section and do the rest of the campaign at some point, but I just prefer the multiplayer on the whole.

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 22:45 
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It was an awesome £12 game. It was a deeply flawed £45 game. It’s very enjoyable; but for the people happier playing nothing more dexterously challenging than a jigsaw puzzle, it’s deeply flawed ;)

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 Post subject: Re: Titanfall 2
PostPosted: Mon Sep 10, 2018 23:14 
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DBSnappa wrote:
It was an awesome £12 game. It was a deeply flawed £45 game. It’s very enjoyable; but for the people happier playing nothing more dexterously challenging than a jigsaw puzzle, it’s deeply flawed ;)

Wait, did you play it multiplayer? Why didn’t you play it with us?!


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 Post subject: Re: Titanfall 2
PostPosted: Tue Sep 11, 2018 0:13 
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I never played multi.

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