Grim... wrote:
Also: holy fuck, the skill tree!
And for such a bizarre spider’s web of a skill tree does it have to be in such a tiny box? Mind you, it does appear to be the usual Dark Souls stat box just laid out in an infuriating way (as far as I tell - dex, strength, blah blah).
The one thing that annoyed me was that it doesn’t appear you can level up at bonfires, like Demons Souls, so you have to go back to the hub … and then trek over to the statue thing which it never puts you right next to, unlike Demons Souls. And then you have to trek back to the warp gate which isn’t close to that either. And, as far as I could tell on my brief progress, you start right back at the beginning of the map rather than the bonfire you warped out of. Maybe more warps open up, but, come on, there’s a reason FromSoft never went back to this system. Oh hang on, Bloodborne. Well, since then. Oh hang on, Elden Ring a bit. Well look, it’s just irritating to wander around in a 2D space and don’t shove the necessary bits right next to each other and where you warp in.