Bamba wrote:
[ Also a lot of our current games need multiplayer servers to even allow you to experience them properly so that's another problem right there. Relying on piracy or companies being generous with GOG releases is never going to work so the problem is a lot bigger than whatever the current DRM is doing.
I agree and find it fascinating when people reverse engineer these old systems to make them work now
There are small groups of people who reverse engineer and get these old games up and running on current hardware - I saw a story recently which i will dig out of people who had reverse engineered an old online Star Wars game so you could play it now even though the servers had gone offline years ago
http://kotaku.com/how-star-wars-galaxie ... 1751840627Quote:
How Star Wars Galaxies Fans Brought A Dead Game Back To Life
The video game industry is terrible at archiving what it makes, so we’re left with fans picking up where companies leave off. This is especially complicated with online games, in which key components—like, say, the way servers work—are never released to the public. And yet, through a little luck and sheer determination, groups have brought “dead” games like Star Wars Galaxies back to life. In the case of a EverQuest, the developers even signed onto the project!