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 Post subject: Re: Finish 52 Challenge
PostPosted: Tue Mar 01, 2016 22:25 
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Joined: 25th Jul, 2010
Posts: 11128
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?: this one is heavily 'inspired' by Undertale and rips off both it's aesthetic and it's bullet hell boss fight gameplay then welds to a very simple 'escape the room' motif. It's probably more of a fan game than an attempt to genuinely steal shit because apparently there are references to undertale in the dialogue and whatnot (which goes over my head entirely). The game itself is pretty short and even getting all three endings didn't take very long.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 11:19 
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Joined: 25th Jul, 2010
Posts: 11128
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza: the first of a series of 'escape the room' type games recommended by Russ. Short and very easy but well presented and with logical puzzles which bodes well for the other games by the same developer (which are also longer judging by the comments) which I'm installing as I type this. Weirdly I can't link to this one as I can't find it on the Google Play website. Searching doesn't return it and even if you go to the developer's page this one isn't listed amongst their other games. Weird.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 11:54 
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Bamba wrote:
20. Adventure Escape: Giza: the first of a series of 'escape the room' type games recommended by Russ. Short and very easy but well presented and with logical puzzles which bodes well for the other games by the same developer (which are also longer judging by the comments) which I'm installing as I type this. Weirdly I can't link to this one as I can't find it on the Google Play website. Searching doesn't return it and even if you go to the developer's page this one isn't listed amongst their other games. Weird.

I'm playing this one at the minute and hate it the most so far.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 12:00 
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Mr Russell wrote:
Bamba wrote:
20. Adventure Escape: Giza: the first of a series of 'escape the room' type games recommended by Russ. Short and very easy but well presented and with logical puzzles which bodes well for the other games by the same developer (which are also longer judging by the comments) which I'm installing as I type this. Weirdly I can't link to this one as I can't find it on the Google Play website. Searching doesn't return it and even if you go to the developer's page this one isn't listed amongst their other games. Weird.

I'm playing this one at the minute and hate it the most so far.


Well, if it helps, it shouldn't take you more than ten minutes to complete it.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 12:08 
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1) Adventure Escape: Murder Manor (iOS)
2) Adventure Escape: Scottish Castle (iOS)
3) Adventure Escape: Asylum (iOS)
4) Adventure Escape: Time Library (iOS)
5) Adventure Escape: Cult Mystery (iOS) - two more of the same. I think Time Library and Murder Manor were my faves.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 12:15 
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Joined: 6th Apr, 2008
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1) Adventure Escape: Murder Manor (iOS)
2) Adventure Escape: Scottish Castle (iOS)
3) Adventure Escape: Asylum (iOS)
4) Adventure Escape: Time Library (iOS)
5) Adventure Escape: Cult Mystery (iOS)
6) Adventure Escape: Pyramids of Giza (iOS) - Bamba was right.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 14:29 
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Joined: 25th Jul, 2010
Posts: 11128
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza
21. How To Survive A Nuclear Bomb: the visual novel thing linked on another thread somewhere which apes the Telltale game style to take you through the immediate aftermath of a nuclear bomb dropping in a British city. I did two playthoughs, one where I tried to make good decisions and generally got good results and another where I was a dick and ended up giving up on life when my morale dropped to zero. It's alright.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 17:32 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery: the puzzles are logical enough which is half the battle in these kind of games but with the levels all gated off from each and them all being so small there wasn't much sense of scope to it all. Also a couple of the puzzles were annoying (the peg solutaire one can fuck off) or relied on outside knowledge (the geography based puzzle) and I prefer when you're given all the pieces you need in-game. Still, decent stuff and I'll likely press on with the rest.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 02, 2016 21:56 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery
22. The Town of Light: this is a difficult one to give a judgement on because it's full of contradictions. The graphics are fucking terrible in places yet it's got moments of quiet beauty and, arguably, they fit the tone of the game. The voice acting is initially jarringly bad, but after a while it actually seems to fit the characterisation really well. The game takes ages to do very little, but in some way that underscores the very human horror of certain sections. I honestly don't know what to say about it overall. It could certainly have stood to be shorter and with controls that weren't actively fucking annoying at times; but it was pretty powerful as a portrait of mental illness in a less humane era and the ending surprised me with how affecting it was. It's inarguably clunky in it's execution which will piss people off at times depending on your tolerance of such things. There's also a fair to middling chance of boredom setting in, but if you can put up with all that I think it's a worthwhile experience. I might be biased toward it mind you because I've always felt a very visceral terror at the idea of being mentally ill during a period when asylums, straitjackets and electro-convulsive therapy were the best tools available and this taps right into that for me.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 04, 2016 9:33 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery
22. The Town of Light
23. Adventure Escape: Asylum


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 05, 2016 17:12 
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Joined: 31st Mar, 2008
Posts: 1883
  1. The Swapper (PC)
  2. Her Story (PC)
  3. Metro 2033 Redux (PC)
  4. Grand Theft Auto IV (Xbox 360)
  5. Metal Gear Solid 3: Subsistence (PlayStation 2)
  6. StarCraft II: Wings of Liberty (PC)
  7. Metal Gear Solid 4: Guns of the Patriots (PS3)
  8. Shenmue II (Dreamcast)
  9. Enslaved: Odyssey to the West (PC)

Combines elements from God of War, Uncharted and Ico (and a few surprises besides) into a super fast and fluid action game. It doesn't really come up with anything original, but everything just works. Good story, good graphics, good acting, good combat. Great world. Sometimes it gets a bit samey. Sometimes the camera gets it a bit wrong. But only in a minor way, and it's overall a very enjoyable game that rarely puts a foot wrong.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Mon Mar 07, 2016 22:04 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14359
Saturnalian wrote:
1) Metal Gear Solid V. (PS4)
2) Resident Evil: Revelations 2: Episode 1. (PC)
3) Battlefield: Hotline. (PS4)
4) Black Mesa. (PC)
5) Rayman Fiesta Run. (iOS)
6) Until Dawn. (PS4)
7) Transformers: Devastation. (PS4)
8 ) Half-Life: Opposing Force. (PC)
9) Lost Planet 3. (PC)
10) Stealth Inc 2 (PS4)
11) Ryse. (PC)
12) Bloodborne: The Old Hunters DLC (PS4)
13) The Escapists: The Walking Dead (PC)
14) Half-Life 2: The Lost Coast (PC)
15) Half-Life 2 (Cinematic Mod) (PC)
16) Half-Life 2: Episode 1 (Cinematic Mod) (PC)


17. Bug Princess 2 (iOS)

Awesome bullet hell shooter that surely must be played on the largest mobile telephone box that you can find. Or a tablet, I bet you can get this on those too. You should, it's the fucking bees knees*.

18. Undertale (PC)

I forgot to record this. It. Is. Brilliant. And. Heartwarming. And. Excellent. And. Stuff. Play. It.




*Hilarious bug joke.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Tue Mar 08, 2016 8:28 
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Today, I am thankful for Ian and his excellent wordsmithery


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 Post subject: Re: Finish 52 Challenge
PostPosted: Tue Mar 08, 2016 14:40 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery
22. The Town of Light
23. Adventure Escape: Asylum
24. Adventure Escape: Murder Mansion


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 Post subject: Re: Finish 52 Challenge
PostPosted: Tue Mar 08, 2016 23:23 
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Joined: 31st Mar, 2008
Posts: 1883
  1. The Swapper (PC)
  2. Her Story (PC)
  3. Metro 2033 Redux (PC)
  4. Grand Theft Auto IV (Xbox 360)
  5. Metal Gear Solid 3: Subsistence (PlayStation 2)
  6. StarCraft II: Wings of Liberty (PC)
  7. Metal Gear Solid 4: Guns of the Patriots (PS3)
  8. Shenmue II (Dreamcast)
  9. Enslaved: Odyssey to the West (PC)
  10. Alan Wake: The Signal (Xbox 360)


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 09, 2016 23:32 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14359
Saturnalian wrote:
1) Metal Gear Solid V. (PS4)
2) Resident Evil: Revelations 2: Episode 1. (PC)
3) Battlefield: Hotline. (PS4)
4) Black Mesa. (PC)
5) Rayman Fiesta Run. (iOS)
6) Until Dawn. (PS4)
7) Transformers: Devastation. (PS4)
8 ) Half-Life: Opposing Force. (PC)
9) Lost Planet 3. (PC)
10) Stealth Inc 2 (PS4)
11) Ryse. (PC)
12) Bloodborne: The Old Hunters DLC (PS4)
13) The Escapists: The Walking Dead (PC)
14) Half-Life 2: The Lost Coast (PC)
15) Half-Life 2 (Cinematic Mod) (PC)
16) Half-Life 2: Episode 1 (Cinematic Mod) (PC)
17) Bug Princess 2 (iOS)
18) Undertale (PC)


19) Pikmin 3 (WiiU)

My first impressions when I started Pikmin 3 were that the environments weren't as great as some of the gaming press made out in the reviews but it is nice to see the rendered fruit and the same bulbous baddies in HD. I just don't think it is especially mind blowing.

Pikmin was always a strange game though and after playing it for a few hours I soon settled into the familiar pattern. Y'see playing Pikmin is kinda like my job. I make a list of things to do and I work through the list each in-game day. As jobs are ticked off, new tasks are identified and placed on the list at suitable points - usually the bottom. As the day draws to a close I return to my sofa and await the next day whereupon I pick up the list and start again. Sometimes there is a rush to the deadline at the end of the day and sometimes I finish early. The better at your job you become the more efficient you are at planning just the right jobs so you finish on time.

So if you've played Pikmin before it'll take you all but a single ingame day before you realise when you need to stop what you're doing and get back to the ship. Rarely will you have that situation when you fail to get back to the ship and have any Pikmin outside die horribly. If you haven't played Pikmin you'll soon learn and I daresay you won't have any major deaths on your hands. So, business as usual for Pikmin 3. And it really is, because it is Pikmin 1 but on the WiiU. AND THIS IS FINE. I quite enjoyed the almost relaxing pace of ticking jobs off the list - today I will get that fruit, then explore round there and then destroy that barrier, find the next bridge to repair and be back home for tea and pancakes.

There's a couple of changes however. Pikmin 1 gave you 30 days to complete all your jobs OR YOU DIED. And it was repeated every day, 30 days, 29 days, 15 days, 1 day until your final death. So you always had the urgency to proceedings that you had to get your arse into gear every day and not mess about. It turned out however that the 30 days was ample time for even a fair few cock ups along the way but still added an immediacy that is lost in Pikmin 3. There ain't no 30 days, instead you have to collect fruit to make food and if you don't have food then you die. Turns out that only the biggest muppet would die of starvation and within a couple of days you've got a stock pile of the stuff and by day 15 I had about 30 bits of food to last 30 days. So the food collecting is largely irrelevant - except for completionists and to get the best ending by getting all the fruit on all the maps. And that's another thing, there's only 4 maps and they aren't the largest things neither. I finished the game on Day 30 (old habits never die apparently) and I had 32 bits of rationed food left and had collected 56 out of 61 fruits. I can't remember how long it took to finish but it didn't seem like very long at all. 6-8 hours maybe? Just a guess.

The other change are the controls. I think this was actually inspired: You hold the controller in your left hand and use the stick to move and the shoulder button for the whistle. You can change Pikmin using the D-pad. Then in your right hand you hold the stylus. The entire screen on the WiiU controller is a very big button which you tap with the stylus. You hold the stylus on the screen to move the on-screen cursor which is replicated on the TV on a 1:1 basis. The only problem is the camera which you can move by pressing the cursor against the edges of the screen but it doesn't work that well or in the heat of a fight so occasionally you have to take your right hand, still holding the stylus, and nudge the right stick a bit. That's the only problem, because it works like a dream (especially since you don't really need to be very accurate). So anyway, you move the cursor on the pad's screen and just tap to do stuff (like throwing the Pikmin about). You don't like that? You can use the WiiU controller or the wavebird. There, everyone is happy.

Summary: It's Pikmin again in HD WHICH IS FINE. It's not like we're inundated with Pikmin games, is it? It's as enjoyable as it ever was. The controls are great. The lack of time-limited or food-limited pressure is virtually non-existent. I'm convinced that this is a gamers game but they want to think that children, parents and grandmas are playing it too. The story mode is too short.

Oh, and there's some DLC for it bizarrely. I think it's a few maps or something.

Oh, oh, and there's another mode where you collect as many fruits as you can within a time limit. The maps are much more dense and varied. There's a cool one on a dinner table which is brilliant. I'm assuming that you can challenge your friends as to who can get the best times and what not. It looked really fun but without anyone to play with me I did a couple and took the disc out. Bah.

Oh x3, and some local multiplayer mode. Again, no friends, no play. Maybe it's a sort of battle mode akin to Age of Empires!? Fuck me that'd be brilliant. I'll never know.

So, yeah, Pikmin 3: pretty good fun. I really enjoyed it.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Thu Mar 10, 2016 1:27 
SupaMod
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Est. 1978

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Posts: 69509
Location: Your Mum
Ooh! Ooh!

1) I AM THE GODDAMN BATMAN

I liked it. Someone wrote it up for me. Ta.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 13:55 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery
22. The Town of Light
23. Adventure Escape: Asylum
24. Adventure Escape: Murder Mansion
25. Adventure Escape: Time Library


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 13:58 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
I've still not yet completed one game this year. Not a single one.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:13 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
Grim... wrote:
Ooh! Ooh!

1) I AM THE GODDAMN BATMAN

I liked it. Someone wrote it up for me. Ta.

...

When did I write that?

[edit]Oh yeah, obviously

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:14 
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UltraMod

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Posts: 55716
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Grim... wrote:
Grim... wrote:
Ooh! Ooh!

1) I AM THE GODDAMN BATMAN

I liked it. Someone wrote it up for me. Ta.

...

When did I write that?

[edit]Oh yeah, obviously

Hahaha! :DD :kiss:

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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:18 
SupaMod
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I was right, though.

I AM THE NIGHT

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:18 
SupaMod
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Wait, is in "night" or "knight"?

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:56 
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Night, I reckon

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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:57 
SupaMod
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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 15:59 
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He is the night, but also the Dark Knight. HTH

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 Post subject: Re: Finish 52 Challenge
PostPosted: Fri Mar 11, 2016 21:37 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)

Weeeeeelll. The basic gameplay was generally ok/good. Barring a few excruciatingly awful design choices (Bosses that reverse your controls and cause you to use up all your items then teleport out. resetting the fight? Invisible enemies that steal your weapons and can't be hit? Enemies that permanently turn your weapons into toy hammers that do sod all damage? All this and more can be yours.)

The plot however... The plot was undoubtedly the worst game story I've ever come across.

A+ would recommend to people I don't like...


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 12, 2016 16:38 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)
8. Expendabros

Despite being essentially the same game, nowhere near as good as Broforce. Not quite able to put my finger on why.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 12, 2016 18:50 
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Posts: 55716
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You are such a PC spod.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 0:27 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)
8. Expendabros (PC)
9. Trine 3 (PC)

A bit arse compared to the first two.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 1:31 
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Joined: 25th Jul, 2010
Posts: 11128
Mr Dave wrote:
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)
8. Expendabros (PC)
9. Trine 3 (PC)

A bit arse compared to the first two.


In what respect? I'm really looking forward to it having loved the first two.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 10:10 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
First off, it's 3D rather than 2D (although with a fixed angle, so you can't figure out depth issues), which makes it much more fiddly, things such as target selection for rope, target selection for wizarding item moving for wizarding become tricky. Second, at least in online multiplayer, it's bugged. Cases of butt slamming through the floor to your death, items passing through one another, players joining and being floating rigid corpses until you restart, cutscenes (and so the ability to progress) failing to trigger, inability to swap between characters and s on are frequent. And it's not as if the game hasn't been out a while, so they clearly don't care to patch it.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 12:53 
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Joined: 20th Apr, 2008
Posts: 14359
Saturnalian wrote:
1) Metal Gear Solid V. (PS4)
2) Resident Evil: Revelations 2: Episode 1. (PC)
3) Battlefield: Hotline. (PS4)
4) Black Mesa. (PC)
5) Rayman Fiesta Run. (iOS)
6) Until Dawn. (PS4)
7) Transformers: Devastation. (PS4)
8 ) Half-Life: Opposing Force. (PC)
9) Lost Planet 3. (PC)
10) Stealth Inc 2 (PS4)
11) Ryse. (PC)
12) Bloodborne: The Old Hunters DLC (PS4)
13) The Escapists: The Walking Dead (PC)
14) Half-Life 2: The Lost Coast (PC)
15) Half-Life 2 (Cinematic Mod) (PC)
16) Half-Life 2: Episode 1 (Cinematic Mod) (PC)
17) Bug Princess 2 (iOS)
18) Undertale (PC)
19) Pikmin 3 (WiiU)


20) Super Hot (PC)

It's difficult to complain about Super Hot since it looks great, sounds great, is presented well (some cool hacking terminal biz going on) and plays great too. For a few hours of game time for the campaign and at this price I don't reckon you can complain about that neither. Plus, I utterly loved the inbetween story stuff with a pretty great pay off at the end. It's creepy, weird and awesome.

I was thinking of saying that once the campaign has finished then the game begins as you unlock the challenge modes and endless runs but, after ruminating about it a bit longer, whilst the campaign does serve as a tutorial of sorts there's not enough variety in the other modes to keep you coming back. The katana-only challenge mode is just the entire campaign again with a sword, then there's punching only in the entire campaign and so on. I would have really liked to see different levels set up to be an actual challenge mode. And why not, because it ain't like the levels would take much doing (presumably. No programmer here. Obv.) as each scene is often just a single room or a couple of corridors. There's barely owt to them, and the aesthetics are such that you wouldn't need to do a load of different texture work as they're all sodding white walls! I'm seriously disappointed with the challenge mode for this reason. It might challenge but what about making some rooms specifically to challenge a katana run, shotgun only run or whatever? If they'd asked me I could have made 10 in an afternoon for them. It's just not good enough.

The endless runs are better because they do actually have fresh new rooms from what I've played. And they're bags of fun too. I might stick around to unlock all the endless runs since it's surprisingly difficult to last long enough to kill 40 guys.

Then there's time attack modes too. Time ticks down when you move in one mode and ticks down regardless of whether you move in the other. But why am I running the campaign levels again!? There could be a load of different levels they could do with these mechanics to make a reet good game even without the campaign.

It's just maddening that these don't feel like fully fleshed out game modes. It's so good but it has potential to be so much better.

Mind you, I've read reviewers criticise that there's only 4 weapons but I reckon that's enough to make a hundred different levels or more with the different challenge modes. I certainly didn't miss having more weapons. And different enemy types too. Well I suppose you could have guys soaking up a couple of bullets each or you need to hit a weak spot or whatever. Nah, thinking about it, it's a shit idea. Guy reds with different weapons is more than enough.

Anyhoo, I suppose the problem isn't with the game itself, it's the lack of content but only because you can burn through each level so quickly. I like the idea of having Warioware style mini levels and suppose the mechanics might not have worked so well with larger maps, but 34 levels ain't enough and there's doesn't seem to be any reason why there ain't more for the different modes that are just aching for levels designed around the different limitations imposed in each challenge. For now, each challenge mode feels like just adding a limiter to the campaign. Here's hoping new content is around the corner.

Still recommended though. It's reet good.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 23:08 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)
8. Expendabros (PC)
9. Trine 3 (PC)
10. Viscera Cleanup: Shadow Warrior (PC)

It's shit.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 13, 2016 23:10 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
And with that, I've equaled my 2015 total.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Wed Mar 16, 2016 22:56 
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Joined: 6th Apr, 2008
Posts: 11357
Location: Mount Olympus
Goddess Jasmine wrote:
I want to try and get some gaming in this year, so thought I'd give this a go.

1. Spotlight:Room Escape (phone)

2. Adventure escape: Murder Manor
3. Adventure escape: Asylum
I'm going for challenge 12. :p

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 19, 2016 3:14 
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Posts: 55716
Location: California
And I'm off the mark!

1. The Walking Dead Season 2 (PS4) - completed all five episodes
I'd finished the first three about a year ago, but then stopped for some reason. I've been rewatching S1 & 2 of TWD TV show, so decided to pick this up again. It is still bleak as fuck. Incredible though.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 0:21 
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Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fallout 4
2. The Room 3
3. Republique Episode 4
4. Pixel Arrow
5. Pixel Sword
6. Tomb Raider Anniversary
7. Reveal The Deep
8. Grim Legends: The Forsaken Bride
9. Everybody's Gone to the Rapture
10. Super Dangerous Dungeons
11. Xeodrifter
12. Ghosts of Memories
13. The Expendabros
14. Interlocked
15. Plug & Play
16. Year Walk
17. Layers of Fear
18. Cube Escape: Birthday
19. Can You Escape Love?
20. Adventure Escape: Giza

21. Adventure Escape: Cult Mystery
22. The Town of Light
23. Adventure Escape: Asylum
24. Adventure Escape: Murder Mansion
25. Adventure Escape: Time Library
26. Bioshock Infinite: as a lot of other people seemed to think the story, characters and world were really good and the combat was fucking dogshit. Playing on easy I never actually died once but each battle was just such a screeching mess that it still gave me a good insight into why anyone playing it on higher difficulties would've hated that aspect. Also, even on Easy, that final battle was total pish. I read an opinion piece recently that implied the game would've been much better as an adventure-y walking simulator type of thing and I've got to agree. Someone really should have a word with the guys behind the Bioshock games and just gently break it to them that they don't know how to make shooters and they really need to just stop trying.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 0:52 
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Posts: 55716
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Easy? And you want to play Dark Souls? Lolol

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 1:08 
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Posts: 11128
Lonewolves wrote:
Easy? And you want to play Dark Souls? Lolol


I wanted the story and characters without the shitty combat getting in the way. :shrug:


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 1:55 
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Joined: 11th May, 2008
Posts: 13382
Bioshock Infinite is a poor game. I may have had a few words to say about it back in the main thread for it......

I'm not entirely sure what went wrong with this game, did Ken Levine just disappear up his own bumhole? Was something else at play? Whatever the case, it just flat out wasn't very good. At all.



viewtopic.php?p=873073#p873073

Quote:
Thinking about it, the principal issue with the game is that not only is the combat bad, the combat is almost unceasing and generally speaking the primary focus of what you're doing - even down to enemies that respawn behind you after you've poked your head into a cupboard, shit like that.

I honestly think it would have been a much better game with far less combat, and instead far more exploration, exposition, character development, and so on.

For all intents and purposes it's an FPS game with high concepts and fancy ideas, but it fucks up royally in not making the FPS stuff very good. When you inwardly groan upon facing the next tedious round of mediocre combat in a small artificially limited arena against drab waves of identikit enemies with shit weapons, something has gone wrong.


Quote:
In the interests of fairness I should say that it does get better for the second half, and the final third of the game is, in the main, pretty good - but by christ you have to wade through a lot of shit to get to it.

The story does play out well, and the setpieces toward the end are truly dramatic, although the return to Rapture is underwhelming and underused IMO, but just 'being there' again is fantastic. As I posted earlier, I 100% 'spoiled' the game by reading the Wiki plot article for the game upfront, and I honestly think it makes the game a lot BETTER if you know where it's going and why it's going there - in fact without that drive to see the story play out I doubt I'd have even finished it.

I absolutely can't forgive the save system (or lack of it), there were a couple of bits I thought 'Oh I'd rather like to do that again and try something different', but I couldn't, there were a couple of bits where I knew I'd kind of fluked my way through rather than performed well, that I wanted to try again, but I couldn't.

There was one bit where I triggered a significant event at the same time that my daughter started crying upstairs, by the time I got back downstairs it'd all played out and autosaved again, so I missed the whole fucking thing. Thanks, Ken. (IIRC it wouldn't let me pause 'cause it was already in 'autoplay' mode.)

For more detailed criticisms Ian's post here mostly nails it - viewtopic.php?p=758807#p758807

However, combat wise, the lame combo I found that was basically a 'win game' button with vigors/gear was the charge and set things on fire move. I can't remember the exact set up but it was the Charge Vigor, with a Hat piece of gear that had a 70% chance to set enemies on fire, another piece of gear that had a chance to spread the flames to other enemies, and the other pieces of gear complimented this approach (more speed, or extra stuns, and charge uses less salts, or something).

Anyway, once I'd latched onto this setup the game became borderline ridiculous, especially with all the extra salts and shields and health I had, to the extent that I could simply fucking ram into enemies (and large groups of them at that) almost with impunity. Yeah a couple of things are immune to charge but I had a maxed out shotgun that made short work of even the toughest foes.

The combat in the game was basically a bit crap from start to finish, never satisfying, frequently annoying, and then totally trivial once I'd sorted out the build outlined above - it reminded me a bit of WoW where players would latch onto a massively overpowered character build and Blizzard would have to balance the game to get rid of it, except here of course no such thing has or will happen.

I also had multiple problems with dialogue overlapping, as Ian mentioned, to the extent that characters would be talking over each other or background dialogue would take precedence over important story details, even subtitles didn't help 'cause the subs would frequently pick the 'wrong' thing to show subs for.

The guns were all mostly crap and because you can't afford to upgrade everything once you've pimped out a couple of guns you're effectively knobbling yourself if you use anything else.

TBH I've kind of forgotten a lot of the details of stuff I didn't like about this game 'cause I finished it a couple of months ago and have felt absolutely no desire whatsoever to return to it in any way, shape or form. I bought the Season Pass so I suppose I'm duty bound to at least give the DLC a try when it comes around, but unlike with Dishonored where as soon as I finished the campaign I bought the Knife of Dunwall DLC and dived straight into it - it'll be a genuine effort to install and play the Bioshock Infinite DLC. (Unless it's a lot better than the main game was.)

Final bitch? Booker and Elizabeth aren't very good characters, Elizabeth for all the fuss that was made about her is frequently little more than a clichéd useless damsel in distress who happens to be very good at finding guns and ammunition up her skirt and also flipping coins at you RIGHT IN THE MIDDLE OF REALLY IMPORTANT OTHER STUFF THAT'S HAPPENING. Booker I never connected with at all, he'd have worked better as a silent protagonist like Corvo in Dishonored, except then he wouldn't have been able to do the various pieces of dreary exposition he was lumbered with throughout the game.

I'd peg it at maybe 6/10, and it'd be a lot less than that but for the final third of the game which I did enjoy. Massively worse than Dishonored which is a straight 9/10 (that only drops down from a 10/10 because it goes off the boil a little bit towards the end).


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 8:27 
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Joined: 25th Jul, 2010
Posts: 11128
It's a lot better than people have said if you play it on easy because it seems to bring some balance back to the game and it feels like the exploration/non-combat sections make up a much bigger % of your play time. The combat is still really irritating though even if it's less difficult and my experience matches what the guy sets out in this article (minus the actual dying):

http://kotaku.com/the-problem-with-bios ... -468530143


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 20, 2016 9:40 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13382
Bamba wrote:
It's a lot better than people have said if you play it on easy because it seems to bring some balance back to the game and it feels like the exploration/non-combat sections make up a much bigger % of your play time. The combat is still really irritating though even if it's less difficult and my experience matches what the guy sets out in this article (minus the actual dying):

http://kotaku.com/the-problem-with-bios ... -468530143


Yes I linked that article back in the original Bioshock Infinite thread too, and felt he nailed it pretty well :)

The combat in the game was so poor I literally sighed with resignation when the next crappy little arena of tedious waves of identikit enemies kicked off. Oh yes and the way they kept respawning behind you if you popped your head into the 'wrong cupboard' was genius too.

Then the first story DLC was so bad I genuinely couldn't be bothered to reinstall the game for the second one.

At the time I was comparing it to Max Payne 3, Borderlands 2, and Dishonored - all of which completely and utterly wiped the floor with Bioshock Infinite in every way IMO.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Thu Mar 24, 2016 12:03 
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Joined: 31st Mar, 2008
Posts: 1883
  1. The Swapper (PC)
  2. Her Story (PC)
  3. Metro 2033 Redux (PC)
  4. Grand Theft Auto IV (Xbox 360)
  5. Metal Gear Solid 3: Subsistence (PlayStation 2)
  6. StarCraft II: Wings of Liberty (PC)
  7. Metal Gear Solid 4: Guns of the Patriots (PS3)
  8. Shenmue II (Dreamcast)
  9. Enslaved: Odyssey to the West (PC)
  10. Alan Wake: The Signal (Xbox 360)
  11. Battle Squadron (Amiga 500)

One of my favourite Amiga games, and I never managed to beat it. Until today. I still can't quite believe it.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 26, 2016 12:30 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
1) "I AM THE GODDAMN BATMAN!"
2) WHIZZARD PEW PEW

AKA Magicka 2. Got this for free with PSPlus and played it to the end with Cras last night. It's really good - it's funny, it's clever, and it's frantic as all fuck. We could summon elemental birds, meteors, undead warriors and huge ice whirlwinds, but basically all we did was shout "FUCK THEM UP" at each other, to which the other would reply "FUCKING THEM UP" and shoot either a life beam (me) or a death beam (Cras) and try to make them cross near the bad men, which would set off a devastating magical explosion and make us giggle a lot.

Also we renamed the lifebeam "spaff" and were constantly asking each other "could you spaff on me?"

Good times.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sat Mar 26, 2016 13:19 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49232
WIZZ BROS.

It really is tons of fun.

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 Post subject: Re: Finish 52 Challenge
PostPosted: Sun Mar 27, 2016 18:39 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14359
Saturnalian wrote:
1) Metal Gear Solid V. (PS4)
2) Resident Evil: Revelations 2: Episode 1. (PC)
3) Battlefield: Hotline. (PS4)
4) Black Mesa. (PC)
5) Rayman Fiesta Run. (iOS)
6) Until Dawn. (PS4)
7) Transformers: Devastation. (PS4)
8 ) Half-Life: Opposing Force. (PC)
9) Lost Planet 3. (PC)
10) Stealth Inc 2 (PS4)
11) Ryse. (PC)
12) Bloodborne: The Old Hunters DLC (PS4)
13) The Escapists: The Walking Dead (PC)
14) Half-Life 2: The Lost Coast (PC)
15) Half-Life 2 (Cinematic Mod) (PC)
16) Half-Life 2: Episode 1 (Cinematic Mod) (PC)
17) Bug Princess 2 (iOS)
18) Undertale (PC)
19) Pikmin 3 (WiiU)
20) Super Hot (PC)


21) Salt & Sanctuary (PS4)

Absolutely brilliant 2D Dark Souls. If you've any affinity with Dark Souls then you must get this, cause it's reet bloody tremendous. I can't wait for Dark Souls 3 now! SQUEE!


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 Post subject: Re: Finish 52 Challenge
PostPosted: Mon Mar 28, 2016 11:00 
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Joined: 31st Mar, 2008
Posts: 1883
  1. The Swapper (PC)
  2. Her Story (PC)
  3. Metro 2033 Redux (PC)
  4. Grand Theft Auto IV (Xbox 360)
  5. Metal Gear Solid 3: Subsistence (PlayStation 2)
  6. StarCraft II: Wings of Liberty (PC)
  7. Metal Gear Solid 4: Guns of the Patriots (PS3)
  8. Shenmue II (Dreamcast)
  9. Enslaved: Odyssey to the West (PC)
  10. Alan Wake: The Signal (Xbox 360)
  11. Battle Squadron (Amiga 500)
  12. Luigi's Mansion 2 (Nintendo 3DS)

It wasn't developed in-house, but apparently still produced by Miyamoto. It feels like a Nintendo game through and through, super polished and making good use of the hardware. It's an improvement on the original game in every possible way, especially the controls, and the 3D looks great and actually helps the player judge more precisely where the ghosts are in relation to himself.

My only complaint is the same that I have with so many other games: Did it really need to be almost 20 hours long? They could have trimmed it here and there and it would have been even better, and I might actually have bothered replaying levels and going for all the extras. But if you need that "value" you are certainly well served here. There are even some online multiplayer modes here that I didn't spend much time with, but seemed like decent if limited fun.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Mon Mar 28, 2016 19:04 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
1. Magicka 2 (PC)
2. Broforce (PC)
3. Tower of Guns (PC)
4. Broken Age (PC)
5. Battleblock Theatre (PC)
6. Lego Lord of the rings (PC)
7. Unepic (PC)
8. Expendabros (PC)
9. Trine 3 (PC)
10. Viscera Cleanup: Shadow Warrior (PC)
11. Salt and Sanctuary (PS4)

See: Salt and Sanctuary thread.


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 Post subject: Re: Finish 52 Challenge
PostPosted: Mon Mar 28, 2016 22:38 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14359
Saturnalian wrote:
1) Metal Gear Solid V. (PS4)
2) Resident Evil: Revelations 2: Episode 1. (PC)
3) Battlefield: Hotline. (PS4)
4) Black Mesa. (PC)
5) Rayman Fiesta Run. (iOS)
6) Until Dawn. (PS4)
7) Transformers: Devastation. (PS4)
8 ) Half-Life: Opposing Force. (PC)
9) Lost Planet 3. (PC)
10) Stealth Inc 2 (PS4)
11) Ryse. (PC)
12) Bloodborne: The Old Hunters DLC (PS4)
13) The Escapists: The Walking Dead (PC)
14) Half-Life 2: The Lost Coast (PC)
15) Half-Life 2 (Cinematic Mod) (PC)
16) Half-Life 2: Episode 1 (Cinematic Mod) (PC)
17) Bug Princess 2 (iOS)
18) Undertale (PC)
19) Pikmin 3 (WiiU)
20) Super Hot (PC)
21) Salt & Sanctuary (PS4)


22) Titan Souls (PS4)

Turned out there were 19 bosses. So I skull fucked the lot! Boomshakalacka. That last boss (but not the secret last boss) was a reet cunt to hit and I just got insanely lucky. I'm going to upload the 15 minutes of me fighting the shit because it's a travesty. I'm amazed I didn't smash something.

Anyway, up until the game was pretty bloody great. If you've got the patience and the balls then you'll probably enjoy the challenge. If you don't, you won't. Natch.


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