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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 0:35 
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Refreshingly old! Love how you have to steam in :D

Didn't have to put up with the pistol very long at all I thought.

Glad I bought it.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 8:37 
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EvilTrousers

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I encountered the CyberDemon last night.

Thoughts went along lines of "Well that was not too bad, bit easier than...ahh"

I have fully upgraded by chaingun to fire FLAMING MOTHERFUCKING BULLETS now. I love how it's incorporated just enough of the upgrade trees of current games so that now my Super Shotgun bullets travel through demons.

The end of each massive fight is still a major "phew" moment.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:07 
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Paws for thought

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Trousers wrote:
The end of each massive fight is still a major "phew" moment.

Spoiler: the fights get harder. I didn't find the fights at that point of the game to be that close, it didn't stay that way.


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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:21 
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Gogmagog

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Encountered a JumpyPunchyDemon last night. Christ, that was a shock. The shield guys are a good challenge.

I have found no secrets so far but am only in The Foundry. What should I look for?

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:27 
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Secrets.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:28 
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EvilTrousers

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MaliA wrote:
What should I look for?


The map - most of the stuff is in there in white until you find them proper.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:29 
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Gogmagog

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Oh I haven't yet looked at the map.
Thank you.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:30 
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Paws for thought

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MaliA wrote:
I have found no secrets so far but am only in The Foundry. What should I look for?

Secrets.






(the map is invaluable for finding them, you can see the icons for the items in many of them, or see areas you haven't reached - useful for finding where the classic level is. The lever is usually close. Try jumping on box stacks and the like to see if there's a route IP them. Foundry had a second yellow door which you pass by before getting the yellow key which contains a console that unlocks a few, including the levels hidden weapon, but this isn't a usual trick. )


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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:32 
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Mr Dave wrote:
MaliA wrote:
I have found no secrets so far but am only in The Foundry. What should I look for?

Secrets.

?:|

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:39 
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Too many secrets.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 9:44 
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Paws for thought

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Grim... wrote:
Mr Dave wrote:
MaliA wrote:
I have found no secrets so far but am only in The Foundry. What should I look for?

Secrets.

?:|

I typed that in before your reply.

I then decided to put in a more useful answer too.


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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 10:47 
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Rude Belittler

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Fully upgraded Super-Shotgun is a thing of beauty.


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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 10:49 
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It's like Grim... made Dead Space.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 11:05 
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Paws for thought

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Pundabaya wrote:
Fully upgraded Super-Shotgun is a thing of beauty.

By far my favourite weapon. More than anything else, it is the thing that, for me, made the fame feel very doom like.


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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 11:25 
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EvilTrousers

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Pundabaya wrote:
Fully upgraded Super-Shotgun is a thing of beauty.


I've got 25 double kills to do to get the full upgrade. That is really not a chore.

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 22:49 
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Gogmagog

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YEAH!

I got an auto map and saw where secret passage was in the foundry but could not get in. Boo!

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 Post subject: Re: DOOM
PostPosted: Thu May 26, 2016 23:56 
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Rude Belittler

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I want a Doomguy action figure thing.


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 Post subject: Re: DOOM
PostPosted: Fri May 27, 2016 15:27 
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MR EXCELLENT FACE

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Mr Dave wrote:
2) The start of the game. And its shit pistol. And also fairly shit shotgun.


I KNOW, RIGHT.

The single and double shotguns in Doom1/2 are THE best weapons in FPS games. You'd think they would try harder with the single shotgun here? They should have just copied Payday 2's shotguns (at least, the shotguns at the time of release) and everything would have been A-OK.

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 Post subject: Re: DOOM
PostPosted: Sat May 28, 2016 8:45 
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I started playing this last night and yeah, it's brilliant fun. The chainsaw is awesome but a bit shit in that you can only saw 3 baddies before it's out of fuel. I hope I can upgrade it.


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 Post subject: Re: DOOM
PostPosted: Sat May 28, 2016 9:58 
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You can. It'll get up to 7 charges.

Although harder demons will take 5 fuel to kill.

Basically, I just used it as a method of getting ammo refills when needed.


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 Post subject: Re: DOOM
PostPosted: Sun May 29, 2016 22:50 
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I have a quick question.

Is that Optimus Prime I can hear telling me what to do?


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 Post subject: Re: DOOM
PostPosted: Mon May 30, 2016 8:42 
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TheVision wrote:
I have a quick question.

Is that Optimus Prime I can hear telling me what to do?

http://m.imdb.com/title/tt1799527/fullc ... _=m_ttfc_3

Don't think so


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 Post subject: Re: DOOM
PostPosted: Mon May 30, 2016 20:28 
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TheVision wrote:
I have a quick question.

Is that Optimus Prime I can hear telling me what to do?

No, it's your wife.

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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 0:48 
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Zardoz wrote:
TheVision wrote:
I have a quick question.

Is that Optimus Prime I can hear telling me what to do?

No, it's your wife.


You do not have the required permissions to view the files attached to this post.

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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 1:09 
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Grim... wrote:
No, it's your wife.


But she's the housekeeper not the wife ?


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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 9:05 
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Has anyone tried any Click Map levels yet? I tried a popular one that was meant to be a recreation of E1M2 but it wasn't particularly inspiring.

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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 9:26 
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I haven't yet. I want to play through the main game first. I've just picked up the double jump boots so I reckon I've got a way to go yet.


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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 9:29 
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Yeah I think I played that same one, it was ok but I didn't play any more as it was showing me monsters and weapons I hadn't yet seen in the main game.


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 Post subject: Re: DOOM
PostPosted: Tue May 31, 2016 11:16 
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zaphod79 wrote:
Grim... wrote:
No, it's your wife.


But she's the housekeeper not the wife ?

I thought it was his wife - Maria, or something.

[edit]You're quite right, it was Maria the housekeeper. Willy needs to get a bit more stern with his staff, I think.

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 Post subject: Re: DOOM
PostPosted: Sat Jun 11, 2016 19:11 
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Fight like hell
Run like the wind
Mantle like a motherfucker


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 Post subject: Re: DOOM
PostPosted: Sun Jun 12, 2016 11:59 
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For the kill-three-Possessed-with-one-barrel challenge on The Foundry, I initially missed it. I was getting nervous because I'd done most of the level and was only fighting tougher enemies. Suddenly, three of them appeared. I had to kite them halfway across the level to some leftover barrels, them kite them back into a group, then it was explodin' time.

It was awesome! This game is superb!


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 8:09 
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EvilTrousers

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I'm playing it through again on Ultra Violence and have that challenge yet to do on the same level but ISTR the three barrells near the sealed security door end up with a lot of cannon fodder next to it once it's opened.

If I've got that wrong and they are all imps or something there will be tears.

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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 8:23 
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It's quite likely I missed some chances early on due to ineptitude.

I'm currently sweating on levelling up my Dazed And Confused rune (25 death from above glory kills.) I also get mighty analysis paralysis about every upgrade. So far I have both shotgun mods, the stun mod for the plasma gun, and the homing mod for the rocket launcher. I refuse point blank to leave any level without having every secret and upgrade point.

Shield Cunts can fuck right off.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 9:12 
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I generally found that each weapon had one mod clearly better than the other.

Except for the new gun. Both had uses there.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 9:22 
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I like both the shotgun mods, though.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 10:10 
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I ditched the single barrel shotgun as soon as the assault rifle appeared. Quite underpowered.

Double barrelled, however, was my default ready weapon from the point I got it.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 11:40 
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I've missed loads of stuff (only really using the map now I'm at the foundry) but I'll be back to mop things up later.

The shield shits are a right pain (chainsaw works well) and only just met the hell knights last night, eek!

Like the mini missile mod on the assault rifle. Need more guns though.

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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 11:43 
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Paws for thought

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Zardoz wrote:
The shield shits are a right pain (chainsaw works well) and only just met the hell knights last night, eek!

Grenades.

That is all.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 11:49 
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Hibernating Druid

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I'll bear it in mind (when I don't have any and I'm running away).

Like the original Doom I guess you'll blast through the second time round with knowing what's ahead.

I do like how the game forces you to play like a maniac to stay alive.

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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 11:56 
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Zardoz wrote:
only just met the hell knights last night, eek!
These went from terrifying to manageable quite quickly for me. As long as you have elbow room they're quite easy to kite around while peppering them with tripe-shots from the shotgun. (Well, that's what I do, anyway.)


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 11:58 
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Unpossible!

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Tripe-shots?

Eclectic.


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 Post subject: Re: DOOM
PostPosted: Mon Jun 13, 2016 13:06 
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EvilTrousers

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Mr Dave wrote:
Zardoz wrote:
The shield shits are a right pain (chainsaw works well) and only just met the hell knights last night, eek!

Grenades.

That is all.


Explosive shotgun bounced off a nearby wall is also useful. Having said that these are much more of a pain on UV so if the grenade doesn't get them first time they can eat whirring blade.

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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 11:42 
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Hibernating Druid

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Rattled through the 4 nests in the Foundry late last night but the fight after flicking on the cooling fans did me in. Two Hell Knights and no ammo had me mincing around in a figure of eight. :DD

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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 11:53 
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Gogmagog

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Zardoz wrote:
Rattled through the 4 nests in the Foundry late last night but the fight after flicking on the cooling fans did me in. Two Hell Knights and no ammo had me mincing around in a figure of eight. :DD


That was a tough one. Loved it.

I got a bit further last night and now have a rocket launcher and a plasma gun.

I love this game.

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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 11:55 
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The plasma gum when fully upgraded is brilliant, get the thing that lets you let out a blast of excess heat and then get mastery so that it recharges even when you aren't firing, really useful for sweeping away the little fuckers so you can concentrate on the big ones.


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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 12:55 
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Hibernating Druid

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I got the Plasma gun just before the last nest... I think. Like the rate of fire but feels weak without any upgrades on it.

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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 14:09 
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Zardoz wrote:
Rattled through the 4 nests in the Foundry late last night but the fight after flicking on the cooling fans did me in. Two Hell Knights and no ammo had me mincing around in a figure of eight. :DD

What difficulty level are people on? On Hurt Me Plenty, I did that fight on the second go, and only spannered the first one up with a silly mistake that allowed a Hell Knight to corner me.

In general, I'm finding the fights just right: at the end, Doomguy is on 50% or less health, and my heart is going, but I'm not dying too often (one serious gripe there: the bloody reload times. I'd be up for something a little bit harder if the reloads were instant. As it is, I could imagine UltraViolent being a real slog.)


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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 14:12 
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Gogmagog

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Doctor Glyndwr wrote:
Zardoz wrote:
Rattled through the 4 nests in the Foundry late last night but the fight after flicking on the cooling fans did me in. Two Hell Knights and no ammo had me mincing around in a figure of eight. :DD

What difficulty level are people on? On Hurt Me Plenty, I did that fight on the second go, and only spannered the first one up with a silly mistake that allowed a Hell Knight to corner me.

In general, I'm finding the fights just right: at the end, Doomguy is on 50% or less health, and my heart is going, but I'm not dying too often (one serious gripe there: the bloody reload times. I'd be up for something a little bit harder if the reloads were instant. As it is, I could imagine UltraViolent being a real slog.)


Hurt me plenty. I typically have about 20% health before i punch things to death.

Agree on reload times. I stopped last night after 5 goes at a nest and it was annoying.

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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 14:24 
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Hurt me plenty. But I didn't find any fight hard enough that I died more than a glove.

Gravity, on the other hand, was a trouble when trying to reach one particular secret. (secret wasn't very secret. However, the trick of getting to it, very secret)


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 Post subject: Re: DOOM
PostPosted: Tue Jun 14, 2016 14:26 
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UltraMod

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Mr Dave wrote:
Hurt me plenty. But I didn't find any fight hard enough that I died more than a glove.

Ok that was pretty funny.

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