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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 02, 2015 20:54 

Joined: 23rd Sep, 2010
Posts: 729
Cookie197 wrote:
1) Sunset Overdrive (XB1)
2) Wolfenstein: The New Order (XB1)
3) Call of Duty: Advanced Warfare (XB1) - meh. Just more shooting.
4) Monument Valley (DLC)(Android) - I love this game.
5) Halo: Combat Evolved Anniversary
6) Halo 2: Anniversary
7) Halo 3
8 ) Halo 4

9) State of Decay
10)Scribblenauts Unlimited


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 03, 2015 23:55 
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Joined: 25th Jul, 2010
Posts: 11128
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Wed Feb 04, 2015 22:45 
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Time Out for Fun

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1. The Wolf Among Us (PS4)
2. Assassins Creed Unity (PS4) It's alright, it's more Assassins Creed, co-op missions are pretty fun.
3. Assassins Creed Unity: Dead Kings DLC (PS4) Yeah I'm counting some DLC as a completed game, what of it? I did finish this one to 100% though.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 05, 2015 7:44 
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Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 05, 2015 9:11 
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lasermink wrote:
Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.

I'm not doing that this year - feels cheap to me.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 05, 2015 10:02 
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Time Out for Fun

Joined: 30th Mar, 2008
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Future Warrior wrote:
lasermink wrote:
Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.

I'm not doing that this year - feels cheap to me.


To be fair it took me about 8 hours to complete Dead Kings to 100%, which is longer than alot of indie and mobile games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 05, 2015 10:43 
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Posts: 1883
Future Warrior wrote:
lasermink wrote:
Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.

I'm not doing that this year - feels cheap to me.

Your mum and so on.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 05, 2015 10:44 
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lasermink wrote:
Future Warrior wrote:
lasermink wrote:
Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.

I'm not doing that this year - feels cheap to me.

Your mum and so on.

I was so on your mum last night.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 11:47 
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I forgot about this - how vain

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Posts: 5979
Dr Lave wrote:
Ooh, I'll try and do this all year this time (yeah, right).

1. Nidhogg Vita/PS4 - the greatest fighting game since bushido blade. Essential same room multiplayer. Even really enjoyed the, very short, single player.
2. Call of Duty: Advanced Warfare. - PS4 - Short, sweet campaign and the best in years. The first since MW with a coherent plot, and the robosuits really freshen it up. But the end is a bit of a squib. Enjoyable fluff. (it appears to be Xmas tradition that the wife gets a copy - well done Activision).
3. Donkey Kong: Tropical Freeze - WiiU such a great game. Controls wonderfully, and so differently to mario. The lion king level is a musical masterpiece. Rayman legends gets so much love due to its graphics, but give me something that controls as well as this any day.
4. Game of Thrones: Episode 1 - PS4 - Not bad at all. Never really got on with Telltale's Walking dead game, but I think that is possibly because I got the whole season at once. Playing this for a couple of hours every other month seems better somehow. Very enjoyable way to 'play an episode'. Excited to find out my partners choices when she plays it as I think she will be appalled at some of my choices.


Final Fantasy X - Vita The first time I've finished a FF game since VII at release. I thought JRPGs were dead to me. Full of grind and random battles and filler, but in a portable format I loved this. Would never have completed it on a couch, but it's made the last month of commuting a blast. Ignored every side quest and went straight down the path, so was constantly a somewhat low level, which made the combat fascinating, rather than the typically. Hammer-standard-attack-until-you-win style of others. Fell apart at the 3rd to last boss when I had to do X damage in 15 or so turns, and that was impossible with my skill set, so I had to grind to level a character for 2 hours, and then they had an attack that made the rest of the battles boringly easy. Looking forward to X-2.

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Faith schools, scientologists and 2-D platform games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 12:33 
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Dr Lave wrote:
Dr Lave wrote:
Ooh, I'll try and do this all year this time (yeah, right).

1. Nidhogg Vita/PS4 - the greatest fighting game since bushido blade. Essential same room multiplayer. Even really enjoyed the, very short, single player.
2. Call of Duty: Advanced Warfare. - PS4 - Short, sweet campaign and the best in years. The first since MW with a coherent plot, and the robosuits really freshen it up. But the end is a bit of a squib. Enjoyable fluff. (it appears to be Xmas tradition that the wife gets a copy - well done Activision).
3. Donkey Kong: Tropical Freeze - WiiU such a great game. Controls wonderfully, and so differently to mario. The lion king level is a musical masterpiece. Rayman legends gets so much love due to its graphics, but give me something that controls as well as this any day.
4. Game of Thrones: Episode 1 - PS4 - Not bad at all. Never really got on with Telltale's Walking dead game, but I think that is possibly because I got the whole season at once. Playing this for a couple of hours every other month seems better somehow. Very enjoyable way to 'play an episode'. Excited to find out my partners choices when she plays it as I think she will be appalled at some of my choices.


Final Fantasy X - Vita The first time I've finished a FF game since VII at release. I thought JRPGs were dead to me. Full of grind and random battles and filler, but in a portable format I loved this. Would never have completed it on a couch, but it's made the last month of commuting a blast. Ignored every side quest and went straight down the path, so was constantly a somewhat low level, which made the combat fascinating, rather than the typically. Hammer-standard-attack-until-you-win style of others. Fell apart at the 3rd to last boss when I had to do X damage in 15 or so turns, and that was impossible with my skill set, so I had to grind to level a character for 2 hours, and then they had an attack that made the rest of the battles boringly easy. Looking forward to X-2.

X-2 was a bit of a disappointment, I found. (I liked FFX sufficiently to import the japanese version rather than wait for the eu release. The not-shit dub also helped)

Combat goes back to something a bit less tactical, but more akin to old final fantasys. The tone of the game is also quite different.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 13:52 
SupaMod
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Future Warrior wrote:
lasermink wrote:
Runcle wrote:
Yeah I'm counting some DLC as a completed game, what of it?

Perfectly acceptable.

I'm not doing that this year - feels cheap to me.

How about demos?

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 13:54 
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Grim... wrote:
How about demos?

Depends what you mean by a demo.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 14:26 
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Future Warrior wrote:
Grim... wrote:
How about demos?

Depends what you mean by a demo.

Demonstration.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 14:33 
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Joined: 31st Mar, 2008
Posts: 1883
Mr Russell wrote:
Future Warrior wrote:
Grim... wrote:
How about demos?

Depends what you mean by a demo.

Demonstration.

Attachment:
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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 14:35 
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I forgot about this - how vain

Joined: 30th Mar, 2008
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Mr Dave wrote:
X-2 was a bit of a disappointment, I found. (I liked FFX sufficiently to import the japanese version rather than wait for the eu release. The not-shit dub also helped)

Combat goes back to something a bit less tactical, but more akin to old final fantasys. The tone of the game is also quite different.


Ah bum. Well at least my expectations are suitably lower, so I won't be suprised. That does sound a lot worse. I'll be starting Majora's mask in a week or so anyhow, so I might have a try later.

I remember it back on the day on my mates PS2, and thinking how crazy the job-sphere.

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The Rev Owen wrote:
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Faith schools, scientologists and 2-D platform games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:03 
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Mr Russell wrote:
Future Warrior wrote:
Grim... wrote:
How about demos?

Depends what you mean by a demo.

Demonstration.

Is PT a demo because it's free? It takes 2-3 hours, which is the same as some indie games. You can blitz through the main mission of MGS V: GZ in under an hour, should that count? Or is it different because it cost money?

By all accounts the events of PT (and even the first-person view) won't be included in the final game of Silent Hills. So :shrug:

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:10 
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Who are you arguing with here? Given that no one else has brought up money as a factor anywhere.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:22 
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Bamba wrote:
Who are you arguing with here? Given that no one else has brought up money as a factor anywhere.

Grim... has asked if it's ok to have demos - I'm assuming he's referring to PT and MGS V:GZ which I had on my list from last year. So I'm positing the question: what is a demo?

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:36 
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Future Warrior wrote:
So I'm positing the question: what is a demo?


Well you started doing that, which is fair enough, then went off on a tangent about cost even though no one else had brought that up.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:43 
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Bamba wrote:
Future Warrior wrote:
So I'm positing the question: what is a demo?


Well you started doing that, which is fair enough, then went off on a tangent about cost even though no one else had brought that up.

I brought it up, because it's relevant. PT and Ground Zeroes are both teasers for future games, but one is free. Are they seen differently?

If a demo is an ad for a future game, they're definitely demos. If it's a free playable chunk of a full game to see if you want to buy it, they aren't, because they're both original content.

It's an interesting discussion.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:43 
SupaMod
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Yeah! Or something.

I was just wondering what was going to "count" (for you, obv, as we all have our own rules) if DLC didn't.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 15:49 
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Grim... wrote:
Yeah! Or something.

I was just wondering what was going to "count" (for you, obv, as we all have our own rules) if DLC didn't.

I dunno, I might not exclude all DLC - if it's like a proper expansion pack or something. I don't know.

We must be true to ourselves.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 16:00 
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Future Warrior wrote:
It's an interesting discussion.


Future Warrior wrote:
It's a grey area and definitely worthy of discussion


Future Warrior wrote:
Lee Hughes is a good discussion to have


You need a hobby ;)

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 16:05 
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No, I need a new job.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 16:22 
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Future Warrior wrote:
No, I need a new job.


But where will I get my spinny chair selfie videos if you do that?


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 18:02 
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Trooper wrote:
Future Warrior wrote:
No, I need a new job.


But where will I get my spinny chair selfie videos if you do that?

Do your own!

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 18:21 
SupaMod
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Trooper wrote:
Future Warrior wrote:
No, I need a new job.


But where will I get my spinny chair selfie videos if you do that?

Wait what?

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 18:55 
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http://instagram.com/p/yuVIGSCJ2t/


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Fri Feb 06, 2015 20:26 
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Trooper wrote:
http://instagram.com/p/yuVIGSCJ2t/

Man, his office looks boring.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 09, 2015 12:08 
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To me, I think any game/demo/dlc that gives you a sense of completion and achievement at it's finish counts. DLC has to have it's own 'arc' as it were.

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Curiosity wrote:
The Rev Owen wrote:
Is there a way to summon lave?

Faith schools, scientologists and 2-D platform games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 09, 2015 22:30 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape
15. Forever Lost: Episode 1


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 10, 2015 8:27 
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I forgot about this - how vain

Joined: 30th Mar, 2008
Posts: 5979
Dr Lave wrote:
Ooh, I'll try and do this all year this time (yeah, right).

1. Nidhogg Vita/PS4 - the greatest fighting game since bushido blade. Essential same room multiplayer. Even really enjoyed the, very short, single player.
2. Call of Duty: Advanced Warfare. - PS4 - Short, sweet campaign and the best in years. The first since MW with a coherent plot, and the robosuits really freshen it up. But the end is a bit of a squib. Enjoyable fluff. (it appears to be Xmas tradition that the wife gets a copy - well done Activision).
3. Donkey Kong: Tropical Freeze - WiiU such a great game. Controls wonderfully, and so differently to mario. The lion king level is a musical masterpiece. Rayman legends gets so much love due to its graphics, but give me something that controls as well as this any day.
4. Game of Thrones: Episode 1 - PS4 - Not bad at all. Never really got on with Telltale's Walking dead game, but I think that is possibly because I got the whole season at once. Playing this for a couple of hours every other month seems better somehow. Very enjoyable way to 'play an episode'. Excited to find out my partners choices when she plays it as I think she will be appalled at some of my choices.
5. Final Fantasy X - Vita The first time I've finished a FF game since VII at release. I thought JRPGs were dead to me. Full of grind and random battles and filler, but in a portable format I loved this. Would never have completed it on a couch, but it's made the last month of commuting a blast. Ignored every side quest and went straight down the path, so was constantly a somewhat low level, which made the combat fascinating, rather than the typically. Hammer-standard-attack-until-you-win style of others. Fell apart at the 3rd to last boss when I had to do X damage in 15 or so turns, and that was impossible with my skill set, so I had to grind to level a character for 2 hours, and then they had an attack that made the rest of the battles boringly easy. Looking forward to X-2.


6. Kick and Fennick - Vita - I've said it all over the place, but this is such a surprising delight. A genuinely novel and new 2D platformer. Game of the Year contender. I'll be wittering about this all year. Fantastic. As I said in the PS+ thread, there is something really primal and entertaining about parabolas. Must be evolution getting us to enjoy chucking rocks at mammoths. Or the use of urinals. Or something. But whatever the reason, a 2D platformer based on the recoil from a sniper rifle sending you flying in beautiful parabolas across the map is just superbly enjoyable to play. Binged and completed it over 3 days. Didn't outstay it's welcome, and bar a tiny dip in the middle where there is too much of a focus on timing puzzles, it fires on all cylinders throughout.

_________________
Curiosity wrote:
The Rev Owen wrote:
Is there a way to summon lave?

Faith schools, scientologists and 2-D platform games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 10, 2015 22:10 
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Posts: 3542
1. The Book of Unwritten tales
2. Metal Gear Rising: Revengeance.
3. Trine 2
4. The Banner Saga – Probably one of the best looking games I've ever played. I wish these guys could make an animated full length film, it’s just gorgeous. The game is a CYOA book mixed with a tactics game, and both are very well done. The tactics part has every elegant and clean mechanics, but I wish there were a bit more variety in the battles. It was still extremely enjoyable, and some extra appreciation must go to the fantastic soundtrack.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Sat Feb 14, 2015 10:33 
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1. Wolfenstein: The new order. It was good in a "hold your hand all the way through" kind of way.
2. Fruit Ninja: I'm claiming this as I've got all the achievements on my phone.
3. Shark Dash: Same with this.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Sat Feb 14, 2015 17:21 
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I forgot about this - how vain

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Dr Lave wrote:
Ooh, I'll try and do this all year this time (yeah, right).

1. Nidhogg Vita/PS4 - the greatest fighting game since bushido blade. Essential same room multiplayer. Even really enjoyed the, very short, single player.
2. Call of Duty: Advanced Warfare. - PS4 - Short, sweet campaign and the best in years. The first since MW with a coherent plot, and the robosuits really freshen it up. But the end is a bit of a squib. Enjoyable fluff. (it appears to be Xmas tradition that the wife gets a copy - well done Activision).
3. Donkey Kong: Tropical Freeze - WiiU such a great game. Controls wonderfully, and so differently to mario. The lion king level is a musical masterpiece. Rayman legends gets so much love due to its graphics, but give me something that controls as well as this any day.
4. Game of Thrones: Episode 1 - PS4 - Not bad at all. Never really got on with Telltale's Walking dead game, but I think that is possibly because I got the whole season at once. Playing this for a couple of hours every other month seems better somehow. Very enjoyable way to 'play an episode'. Excited to find out my partners choices when she plays it as I think she will be appalled at some of my choices.
5. Final Fantasy X - Vita The first time I've finished a FF game since VII at release. I thought JRPGs were dead to me. Full of grind and random battles and filler, but in a portable format I loved this. Would never have completed it on a couch, but it's made the last month of commuting a blast. Ignored every side quest and went straight down the path, so was constantly a somewhat low level, which made the combat fascinating, rather than the typically. Hammer-standard-attack-until-you-win style of others. Fell apart at the 3rd to last boss when I had to do X damage in 15 or so turns, and that was impossible with my skill set, so I had to grind to level a character for 2 hours, and then they had an attack that made the rest of the battles boringly easy. Looking forward to X-2.
6. Kick and Fennick - Vita - I've said it all over the place, but this is such a surprising delight. A genuinely novel and new 2D platformer. Game of the Year contender. I'll be wittering about this all year. Fantastic. As I said in the PS+ thread, there is something really primal and entertaining about parabolas. Must be evolution getting us to enjoy chucking rocks at mammoths. Or the use of urinals. Or something. But whatever the reason, a 2D platformer based on the recoil from a sniper rifle sending you flying in beautiful parabolas across the map is just superbly enjoyable to play. Binged and completed it over 3 days. Didn't outstay it's welcome, and bar a tiny dip in the middle where there is too much of a focus on timing puzzles, it fires on all cylinders throughout.

7. The Swapper - PS4/Vita if anything this year has proven it's that 2D platformers are such a vibrant platform for different experiences. Wonderfully explores it's central idea, and the mechanisms tie so well with its, actually great, plot. Genuinely good scifi. Which is rare in any format outside books. Highly recommended.

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Curiosity wrote:
The Rev Owen wrote:
Is there a way to summon lave?

Faith schools, scientologists and 2-D platform games.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 17, 2015 11:32 
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1. The Book of Unwritten tales
2. Metal Gear Rising: Revengeance.
3. Trine 2
4. The Banner Saga
5. Shadowrun Returns – This game doesn’t do anything wrong, but on the other hand it also doesn’t do anything exciting. For the first couple of hours the story is interesting enough to make us keep going, but I started to get bored somewhere along the 5 hour mark. The game is too linear, the world is too static and the fights are boring. In the end, I had to force myself to finish it, only because I knew the game wasn’t too long.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 17, 2015 14:30 
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1) Broken Sword 2 (iOS)
2) Phoenix Wright: Dual Destinies (iOS) - This was pretty good as Phoenix Wright games go. It's got all fancy video and voiceover cut scenes now, and all the courtroom and investigation settings are animated and fancy, rather than being static images. You get one case included, and then it's around £13 for around all the DLC, but they're all worth it. Do recommend.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 17, 2015 16:34 
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I forgot about this - how vain

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Dr Lave wrote:
Ooh, I'll try and do this all year this time (yeah, right).

1. Nidhogg Vita/PS4 - the greatest fighting game since bushido blade. Essential same room multiplayer. Even really enjoyed the, very short, single player.
2. Call of Duty: Advanced Warfare. - PS4 - Short, sweet campaign and the best in years. The first since MW with a coherent plot, and the robosuits really freshen it up. But the end is a bit of a squib. Enjoyable fluff. (it appears to be Xmas tradition that the wife gets a copy - well done Activision).
3. Donkey Kong: Tropical Freeze - WiiU such a great game. Controls wonderfully, and so differently to mario. The lion king level is a musical masterpiece. Rayman legends gets so much love due to its graphics, but give me something that controls as well as this any day.
4. Game of Thrones: Episode 1 - PS4 - Not bad at all. Never really got on with Telltale's Walking dead game, but I think that is possibly because I got the whole season at once. Playing this for a couple of hours every other month seems better somehow. Very enjoyable way to 'play an episode'. Excited to find out my partners choices when she plays it as I think she will be appalled at some of my choices.
5. Final Fantasy X - Vita The first time I've finished a FF game since VII at release. I thought JRPGs were dead to me. Full of grind and random battles and filler, but in a portable format I loved this. Would never have completed it on a couch, but it's made the last month of commuting a blast. Ignored every side quest and went straight down the path, so was constantly a somewhat low level, which made the combat fascinating, rather than the typically. Hammer-standard-attack-until-you-win style of others. Fell apart at the 3rd to last boss when I had to do X damage in 15 or so turns, and that was impossible with my skill set, so I had to grind to level a character for 2 hours, and then they had an attack that made the rest of the battles boringly easy. Looking forward to X-2.
6. Kick and Fennick - Vita - I've said it all over the place, but this is such a surprising delight. A genuinely novel and new 2D platformer. Game of the Year contender. I'll be wittering about this all year. Fantastic. As I said in the PS+ thread, there is something really primal and entertaining about parabolas. Must be evolution getting us to enjoy chucking rocks at mammoths. Or the use of urinals. Or something. But whatever the reason, a 2D platformer based on the recoil from a sniper rifle sending you flying in beautiful parabolas across the map is just superbly enjoyable to play. Binged and completed it over 3 days. Didn't outstay it's welcome, and bar a tiny dip in the middle where there is too much of a focus on timing puzzles, it fires on all cylinders throughout.
7. The Swapper - PS4/Vita if anything this year has proven it's that 2D platformers are such a vibrant platform for different experiences. Wonderfully explores it's central idea, and the mechanisms tie so well with its, actually great, plot. Genuinely good scifi. Which is rare in any format outside books. Highly recommended.

8. GoT: Episode 2 - PS4 yep, I guess this will count as six games over the year. Treaded water, slightly, and I'm hesitant about the importance of our decisions. But it's interesting how different me and my partners choices were.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 17, 2015 17:25 
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Joined: 30th Mar, 2008
Posts: 5039
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1. The Wolf Among Us (PS4)
2. Assassins Creed Unity (PS4)
3. Assassins Creed Unity: Dead Kings DLC (PS4)
4. Plants Vs Zombies: Garden Warfare (PS4) My favourite online multi-player FPS game in ages, put in a ridiculous amount of time on it. Feel like I can tick it off as I've got each character up to level 10 and I've got all the different types of characters bar the Legend of the Lawn ones.
5. Championship Manager 2001/2001 (PC) Played 10 seasons with the updated data for this season. Firstly I was Newcastle manager, winning everything under the sun and creating a team that good, even Stuart Pearce could win everything when he took over. Decided to take over Notts County, who were battling against relegation of Division 2 and took them to winning the Premiership, almost won all 4 main cups in the last season but lost the Champions League in the final, I've had my fill now.
6. Rogue Legacy (PS4) Love this game, even though it's grindy it doesn't feel like it when I'm playing it. Completed the story once and I am still playing through a new game+.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 17, 2015 23:10 
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Joined: 25th Jul, 2010
Posts: 11128
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape
15. Forever Lost: Episode 1
16. GTA 5


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Wed Feb 18, 2015 9:12 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Bamba wrote:
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape
15. Forever Lost: Episode 1
16. GTA 5

You're on course for 130+ this year!

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Thu Feb 19, 2015 14:22 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape
15. Forever Lost: Episode 1
16. GTA 5
17. Gene Effect


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Sun Feb 22, 2015 17:47 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
1. The Room
2. The Room 2
3. Monument Valley
4. The Unfinished Swan
5. Flower
6. Age of Zombies
7. P.T.
8. Thomas Was Alone
9. Space Expedition
10. Xon episodes one and two (all that are available right now)
11. Republique episodes one, two and three (all that are available right now)
12. Gunman Clive
13. Pixel Staff
14. Hellraid: The Escape
15. Forever Lost: Episode 1
16. GTA 5
17. Gene Effect
18. Nihilumbra


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 23, 2015 10:57 
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UltraMod

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Posts: 55716
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You're not even giving a cursory description of the games these days - I don't think you're playing them at all.

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 23, 2015 13:32 
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Joined: 25th Jul, 2010
Posts: 11128
Future Warrior wrote:
You're not even giving a cursory description of the games these days - I don't think you're playing them at all.


That's a fair point, reading people's descriptions and opinions on games as they finish them is what made last year's thread interesting. I'll try and make time to write some stuff up for what I've done so far.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 23, 2015 17:11 
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Joined: 25th Jul, 2010
Posts: 11128
Adding comments for more recent games.

1. The Room (Android)
2. The Room 2 (Android)
3. Monument Valley (Android)
4. The Unfinished Swan (PS4)
5. Flower (PS4)
6. Age of Zombies (Android)
7. P.T. (PS4)
8. Thomas Was Alone (Android)
9. Space Expedition (Android): Really nice little Android platformer with some Metroidvania-lite gameplay touches and lovely pixely aesthetic. Not the hardest game in the world but satisfying to work through and comes recommended.
10. Xon (Android) episodes one and two (all that are available right now): very pretty Myst-y puzzler for Android. I'm not always a fan of these types of games but the world it's set in is oddly atmospheric for being so simple and I found the puzzles very logical. There's just enough feedback and clues hidden in the setting to lead you in the right direction but you still feel smart when you figure out the various solutions. It's free to try so well worth a shot if you like these types of game.
11. Republique episodes one, two and three (all that are available right now) (Android): interesting and highly produced stealth 'em up for Android. The USP here is that you don't control the protagonist directly but inhabit the surveillance system in the game world and use the view from the various cameras to guide the girl out of trouble. It does get a bit repetitive at times and you can be surprised by a guard at a crucial point sometimes but getting caught just sends you to the nearest detention cell which is never far away so mistakes aren't unduly punished. The dystopian sci-fi story the game tells isn't quite as compelling as it thinks it is but it does the job; and the parts where you infiltrate the homes of some of the guards and hear the background that led them to work for your captors does breathe an amount of life into the setting as a whole.
12. Gunman Clive (Android): 2D platformer with an interesting graphical style. This was massively well reviewed on all the platforms it came out for (including the 3DS) and while it's fun I don't entirely understand where all the praise is coming from. Worth a go no doubt, but don't expect something amazing.
13. Pixel Staff (Android): short low-fi looking Metroidvania thing. Feels like more of a demo than a full game but I did enjoy it while it lasted.
14. Hellraid: The Escape (Android): a first person puzzler with a survival horror aesthetic. Made with the Unreal engine so very pretty in action, although often it felt like the lavish level architecture was being used to artificially raise the difficulty by hiding critical items. Worse than that though the puzzles were often very cryptic and illogical which took the shine off the whole thing. Not a terrible game but not brilliant either and I suspect the visuals alone were the reason it got the praise it did from review sites.
15. Forever Lost: Episode 1 (Android): pretty standard puzzle game raised above it's peers by the generally logical and well thought out puzzles. I only got completely stuck a couple of times and spent most of the game genuinely figuring stuff out with a bit of thought which as it should be. Not the prettiest game around but a fun example of the genre.
16. GTA 5 (PS4): Meh. I got into it more as I played it, and certainly further into the game the constant driving around wasn't boring the fucking tits off me any more, but it just never properly grabbed me by the balls. I think perhaps I was expecting a gameworld that properly rewarded exploration (a la Fallout or something) but quickly realised there's close to fuck all behind the facade of the place. This massive city just seemed weirdly dead and pointless with you weren't presented with any reason to visit parts of it unless a mission demanded it. The best I can say is that I will now probably play the next GTA game that comes out but I certainly won't be expecting a lot from it.
17. Gene Effect (Android): sci-fi explore em up containing mild peril. The levels do get a bit repetitive by the end as each one boils down to much the same thing eventually but I really enjoyed my time with it and controlling a ship that's so hilariously fragile in the depths of an alien mine did bring no small amount of atmosphere with it. Aside from a couple of timed levels and some instant death section it's not very difficult but then I was playing it on the easiest setting. Which was on the advice of various reviews which reckoned it was too hard if you moved up the scale but I'm now wishing I had played it on medium at least. Although doing so does cut your allotted time on the timed sequence which I was only squeaking through on easy so perhaps I'd have regretted that decision.
18. Nihilumbra (PC): puzzle platformer in which your character controls an increasing array of powers that you can 'paint' onto the landscape to alter it's properties and get you through the levels. The graphics are pretty but there's something off-puttingly low fi about them which only serves to make the game look cheap unfortunately. It also desperately wants to be mentioned in the same breathe as Bastion but the VO guy is no Logan Cunningham and the actual dialogue is pretty lumpen stuff. It's not a bad game mind and it's short enough that it doesn't outstay it's welcome; not least because most of the puzzles are pretty straightforward. Well, that's for the 'normal' game anyway. Once you complete that it unlocks a new 'void' mode which turns all the levels into ludicrously difficult versions of themselves. I'm talking 'seven attempts to get off the first screen of the first level' sort of difficult which can GTFF. Which is a shame as it shows the developer does have the sort of fiendish imagination required to make something of the concept but the normal mode is, arguably, too easy and the void mode is just too stupidly difficult. A single mode lying somewhere between the two would've really transformed it.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Mon Feb 23, 2015 19:05 
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TL;DR

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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 24, 2015 9:47 
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Future Warrior wrote:
TL;DR


You're such a prick wit.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 24, 2015 11:01 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14356
Saturnalian wrote:
1. The Evil Within (PS4).


Apparently I'm doing one a month now.

2. Rogue Legacy (PS Vita & PS4).

16 hours 43 minutes of busting through maps that could probably be finished in 10-15 minutes if your character was strong enough. Why? Cause it's groovy and a little bit moreish. I tells ya, that final boss was doing my tits in though. Could I do it? Could I fuck. The last battle was to the death as he chipped me down to 26 health and one final blow would kill me. Pity for him he did that "I'm going in the corner for a minute to prepare to shoot knives into your eye sockets"-move and I swarmed over and started pounding away with my awesome Hokum character who hit hard. One, two hits and a third would finish it. Just as I'm pressing the button the knives start moving. (And if you've done the boss you'll know that the knives move at random heights). I swear the one level with my face "just" started to move, perhaps a pixel from my face, when my hit got home and the boss exploded. I swear I'd died 20+ times by now. But no more. Cause I was, no, I AM, the champion. Level 107. 16 hours and 43 minutes. Mr Winnah Man. Shabba.


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 Post subject: Re: Finish 52 Challenge 2015
PostPosted: Tue Feb 24, 2015 11:27 
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You killed it last year - have a rest and re-evaluate your life this year.

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